5th Cataclysm

Overview

5th Cataclysm is a JRPG-style Deck builder hybrid featuring randomly generated loot, enemies, and a dungeon to explore.

System Design / Wiki

Cards List

Cards are the bread and butter of the game. They represent all possible actions in combat. Each character in the game that the player can fight against has a deck of cards. A core pillar of the game is that every card should be playable by the player and by all enemies. Cards also have effects on the overworld. This can be initiating combat or affecting the environment in different ways. For example, keys can be used on doors to unlock them.

Table 72 results
NameAPUsesDescriptionIs TempIs RepairablePriceStocked by MoonmanStocked by Starman
4th City Coin11Take 1 PHYS.10
Acid Slime11Take +2 extra WATER. When Drawn: Take 1 PHYS. FRAGILE.0
Acid Vial15Add 1 "Acid Slime" to Target's Draw Pile.5
Air Ring110Deal 5 AIR. Take +3 extra EARTH.4
Baguette11Heal 3 HP.3
Bandages17Heal 8 HP.12
Be a Barrel150
Big Rock310Deal 20 EARTH. Take +5 extra AIR. Gain 8 BLOCK.20
Binding15Select up to 5 to discard from target's hand.15
Blood Curse11Take 3 PHYS when this card is Discarded. Add 2 "Cursed Leech" cards to a random enemy's Draw Pile. FRAGILE.0
Blue Key11Unplayable. Key Item. When Drawn: Draw 1 cards.0
Bottle of Water12Heal 4 HP. While in Hand: Take -3 PHYS.6
Burn01At the end of your turn:res://Sprites/UIArt/Icon_Erode.png 1 random cards in your Hand. FRAGILE. Unplayable.0
Caffeine Pill01Gain 1 AP.6
Cherry Cola12Increase Max HP by 10 temporarily.4
Cold Pipe115Deal 11 WATER. Take +2 extra FIRE.55
Confused11Take 5 PHYS.0
Cool Shell11Reflect FIRE. Unplayable.40
Corkscrew Siphon168PHYS Lifesteal.24
Cursed Leech13Deal 6 PHYS.25
Cute Bracelet11Key Item. Unplayable.0
Deep Cut11Unplayable. When Drawn: Take 4 PHYS. FRAGILE.0
Defend12Gain 5 BLOCK.5
Doom Snail Tail13Take 30 WATER. Take +3 extra AIR.50
Dynamite23Deal 12 PHYS.20
Earthen Shield29Gain 24 BLOCK.30
Embroidered Bag11While in Hand: Take x0.5 PHYS. Unplayable.20
Expanding Goo14On Discard: Add a (temporary) copy of this card to your discard pile. Take +2 extra WATER. Deal -2 PHYS.8
Fingerless Gloves11Steal 1 Cards from Target's Hand.30
Fire Ring110Deal 5 FIRE. Take +3 extra WATER.4
Fountain Pen11Deal 1 PHYS.5
Goblin Tongue16Deal 3 WATER. Take x2.0 extra FIRE. While in Hand: Take x0.5 PHYS.30
Golem Jaws38Take 30 EARTH.45
Gooey Flesh130While in hand: each instance of damage recieved discards a random card from the attackers' hand. Unplayable.0
Gooey Nail16Deal 6 WATER. Take +1 extra FIRE.5
Hot Sword110Deal 16 FIRE. Take x2.0 extra WATER.200
Illusion Crystal13Add 1 "Confused" to Target's Hand.10
Jackhammer140When Drawn: Deal 1 PHYS. Deal x0.5 PHYS. Unplayable.19
Kunai15Deal 7 PHYS.7
Lead Pipe215Deal 12 PHYS.7
Leech Larvae11Increase Healing received by 5. Add 2 "Cursed Leech" to Target's Hand.23
Leech Teeth154PHYSLifesteal.12
Lightning Rod140On Draw: Deal 1 PHYS. Deal x0.5 PHYS.19
Lucky Rock110Deal 8 EARTH.1
Magnet08Select 1 card to place in Hand.16
Magnifier Shell11Reflect FIRE x2. Unplayable.65
Manhole Cover15Gain 5 BLOCK.3
Napalm Slime110Deal 15 FIRE. Add 2 "Burn" to Target's Hand.25
Paper11Gain 1 BLOCK.0
Pistol112Deal 13 PHYS.30
Punch11Deal 5 PHYS.0
Red Glowing Orb01Unplayable.0
Red Key11Unplayable.0
Reflect Water as Fire110Reflect WATER as PHYS.0
Rock Sword110Deal 12 PHYS. Take +5 extra AIR.50
Root Beer12Gain 10 BLOCK. Take x1.5 extra WATER. RETAIN.4
Rusty Can13Deal 1 EARTH.1
Serrated Blade15Deal 1 PHYS. Add 1 "Deep Cut" to Target's Draw Pile.8
Slime13Deal 5 WATER. Take +3 extra AIR.1
Slimy Flesh110While in hand: each instance of damage recieved discards a random card from the attackers' hand.15
Small Pouch15Draw 2 cards.4
Snail Tail13Deal 7 WATER. Take +4 extra EARTH.12
Stimulant01Increase Max HP by 1 temporarily. Heal 20 HP.21
Summon Bird31Summon an ally.10
Summon Snail31Summon an ally.10
Tears14Deal 3 WATER. Add 1 "Wet" to Target's Draw Pile. Take +5 extra FIRE.7
Teleport Ritual Kit11Escape.10
Unsettling Eye05Scry 3 cards. Select any to discard.14
Vomit14Add 1 "Expanding Goo" to Target's Draw Pile. Take +3 extra FIRE.0
Water Effigy15Add 2 "Wet" to Target's Draw Pile.20
Wet11Take +5 extra WATER. Unplayable. FRAGILE.0
White Glowing Orb01Unplayable.0

Enemies List

Each enemy is represented by a character in game. Enemies are contained within Encounters, and themselves have a deck of cards and a possible reward pool.

Table 17 results
NameHPHand Draw SizeDeckRewardsTags
Barrels202Be a Barrel, Be a Barrel, Be a Barrel, Be a Barrel, Be a Barrel[[barrels_reward.tres]]EnemyData
Cave Bandit Thief405Fingerless Gloves, Fingerless Gloves, Fingerless Gloves, Kunai, Kunai[[cave_bandit_thief_rewards.tres]]EnemyData
Cave Snail223Cool Shell, Manhole Cover, Gooey Nail, Gooey Nail, Gooey Nail, Snail Tail, Snail Tail, Snail Tail, Manhole Cover[[cave_snail_rewards.tres]]EnemyData
Doom Snail2205Napalm Slime, Napalm Slime, Napalm Slime, Magnifier Shell, Doom Snail Tail, Doom Snail Tail, Doom Snail Tail, Doom Snail Tail, Gooey Flesh, Gooey Flesh[[doom_snail_rewards.tres]]EnemyData
Floating Eye343Water Effigy, Water Effigy, Tears, Tears, Tears[[floating_eye_rewards.tres]]EnemyData
Golem1903Golem Jaws, Golem Jaws, Golem Jaws, Big Rock, Big Rock, Big Rock[[golem_rewards.tres]]EnemyData
Gremlin584Manhole Cover, Fingerless Gloves, Serrated Blade, Kunai, Kunai, Fire Ring[[gremlin_rewards.tres]]EnemyData
Gremlin Shooter504Manhole Cover, Serrated Blade, Pistol, Pistol[[gremlin_shooter_rewards.tres]]EnemyData
Hulk904Manhole Cover, Manhole Cover, Lead Pipe, Lead Pipe, Serrated Blade, Lead Pipe[[hulk_rewards.tres]]EnemyData
Hulk Prince1754Manhole Cover, Manhole Cover, Lead Pipe, Lead Pipe, Lead Pipe, Stimulant, Jackhammer[[hulk_prince_rewards.tres]]EnemyData
Knife Snake1001Rock Sword, Hot Sword, Big Rock[[cave_bandit_boss_rewards.tres]]EnemyData
Leech403Manhole Cover, Manhole Cover, Leech Teeth, Leech Teeth, Leech Teeth, Leech Teeth, Leech Teeth[[leech_rewards.tres]]EnemyData
Leech Mass2005Corkscrew Siphon, Corkscrew Siphon, Corkscrew Siphon, Corkscrew Siphon, Cursed Leech, Cursed Leech, Cursed Leech, Cursed LeechEnemyData
Mouth Goblin603Manhole Cover, Manhole Cover, Vomit, Vomit, Vomit, Goblin Tongue, Goblin Tongue[[mouth_goblin_rewards.tres]]EnemyData
Slime222Slime, Slime, Slime, Slime, Manhole Cover[[slime_rewards.tres]]EnemyData
Trash Slime302Slime, Slime, Slime, Slime, Slime[[tutorial_slime_rewards.tres]]EnemyData
Trashbag601Trashbag[[tutorial_slime_rewards.tres]]EnemyData

Rewards List

Rewards can be environmental pickups, or drops from enemies after combat.

Table 54 results
NameCards CountChance for Another CardPossible Base CardsPossible ModifiersMoneyMod CountRewards All Listed Cards
AP_Upgrade10White Glowing OrbNone00
armed_additional_rewards10.5PistolWater, Smoldering, Sharp, Earth, Airy2-30-3
barrels_reward00NoneNone40
BookshelfRewards1-20.5Dynamite, Pistol, Kunai, Fingerless GlovesNone1-30-2
BT_1-1_CDR110.5Stimulant, Bandages, Acid Vial, Water EffigyDefensive, Beautiful1-30-3
BT_1-20_CDR210.5Stimulant, Bandages, Acid Vial, Water EffigyDefensive, Beautiful1-30-3
BT_1-30_CDR110.5Stimulant, Bandages, Acid Vial, Water EffigyDefensive, Beautiful1-30-3
BT_1-30BookshelfRewards11-20.5Dynamite, Pistol, Kunai, Fingerless GlovesNone1-30-2
BT_1-32_CDR110.5Stimulant, Bandages, Acid Vial, Water EffigyDefensive, Beautiful1-30-3
BT_1-40_BookShelfRewards1-20.5Dynamite, Pistol, Kunai, Fingerless GlovesNone1-30-2
BT_1-40_BookShelfRewards21-20.5Dynamite, Pistol, Kunai, Fingerless GlovesNone1-30-2
BT_1-40_CDR210.5Stimulant, Bandages, Acid Vial, Water EffigyDefensive, Beautiful1-30-3
cave_bandit_boss_rewards20Big Rock, Rock SwordNone500
cave_bandit_thief_rewards1-20.5Fingerless Gloves, KunaiNone3-40-3
cave_snail_rewards0-10.5Cool Shell, Gooey Nail, Gooey Nail, Gooey Nail, Gooey NailEarth, Defensive, Rummaging, Water, Heavy, Light1-20-2
cave1-1_CDR110.5Pistol, Cool Shell, StimulantDefensive, Beautiful, Sharp, Smoldering1-30-3
cave1-1_treasures1-20.5Dynamite, Fountain Pen, Embroidered Bag, 4th City CoinSharp, Armored, Beautiful, Fragile, Light, Ugly, Rummaging, Heavy, Water1-30-2
doom_snail_rewards2-50.5Napalm Slime, Magnifier ShellNone200-2500-2
fiery_additional_rewards1-20.5Fire RingNone2-40-2
floating_eye_rewards0-10.5NoneSmoldering, Heavy, Light, Rummaging, Defensive1-20-2
golem_rewards1-20.5Golem Jaws, 4th City CoinNone8-120-2
gremlin_rewards1-20.75Kunai, Small Pouch, Fingerless Gloves, MagnetSmoldering, Heavy, Light, Rummaging, Defensive, Dull, Sharp2-40-2
gremlin_shooter_rewards10.75Pistol, Small PouchSmoldering, Heavy, Light, Rummaging, Defensive, Dull, Sharp2-40-2
HP_Upgrade10Red Glowing OrbNone00
hulk_prince_rewards2-40.5Lead Pipe, Dynamite, StimulantSmoldering, Heavy, Light, Rummaging, Defensive, Dull, Sharp, Water, Airy100-2
hulk_rewards20.5Lead Pipe, JackhammerSmoldering, Heavy, Light, Rummaging, Defensive, Dull, Sharp, Water, Airy4-70-2
intro_deck70Lead Pipe, Teleport Ritual Kit, Manhole CoverNone00
key_rewards10.5Blue KeyNone00
kill_objective_rewards-020.5NoneDefensive, Armored, Rummaging, Waterproof150-2
leech_rewards10.5Serrated Blade, Leech Teeth, Acid Vial, Manhole CoverEarth, Defensive, Rummaging, Water, Heavy, Light1-30-2
moonman_shop80Kunai, Pistol, Serrated Blade, Air Ring, Fire RingRummaging, Dull, Defensive, Sharp, Heavy, Light, Airy, Armored, Earth, Smoldering, Water00-2
mouth_goblin_rewards0-10.5Vomit, Goblin TongueDefensive, Heavy, Light5-90-2
new_babel_CDR110.5Manhole Cover, Small Pouch, Bottle of WaterDull, Rummaging, Defensive, Ugly, Beautiful1-30-3
new_babel_CDR210.5Illusion Crystal, BindingDull, Rummaging, Defensive, Ugly, Beautiful1-30-3
new_cave_CDR110.5Pistol, Cool Shell, StimulantDefensive, Beautiful, Sharp, Smoldering1-30-3
new_cave_CDR210.5Fountain Pen, BindingDefensive, Beautiful, Sharp, Smoldering, Ugly, Airy, Rummaging1-30-3
new_cave_CDR310.5Fountain Pen, BindingDefensive, Beautiful, Sharp, Smoldering, Ugly, Airy, Rummaging1-30-3
new_cave_CDR410.5Fire Ring, Manhole Cover, Small Pouch, Lead Pipe, Fountain PenDefensive, Beautiful, Sharp, Smoldering, Ugly, Light, Rummaging, Water, Waterproof1-30-3
new_cave_CDR510.5Kunai, Lead Pipe, Small Pouch, Cherry ColaDefensive, Beautiful, Sharp, Smoldering, Ugly, Airy, Rummaging1-30-3
new_cave_CDR610.5Kunai, Lead Pipe, Small Pouch, Cherry ColaDefensive, Beautiful, Sharp, Smoldering, Ugly, Airy, Rummaging1-30-3
new_cave_CDR710.5Kunai, Lead Pipe, Small Pouch, Cherry ColaDefensive, Beautiful, Sharp, Smoldering, Ugly, Airy, Rummaging1-30-3
new_cave_CDR810.54th City CoinDefensive, Beautiful, Sharp, Smoldering, Ugly, Airy, Rummaging1-30-3
new_cave_CDR910.5Kunai, Fire RingSmoldering1-31
pickpocket_additional_rewards10.5Fingerless GlovesNone1-30
QR_LeaveYourHouse10.5KunaiNone00
residential_park_CDR110.5Manhole Cover, Small Pouch, Bottle of WaterDull, Rummaging, Defensive, Ugly, Beautiful1-30-3
rewards110.5Fire Ring, KunaiDull, Sharp, Smoldering, Heavy, Light, Rummaging, Defensive1-20-2
ShopItems81NoneDull, Sharp, Smoldering, Heavy, Light, Defensive, Rummaging10-250-3
slime_rewards10SlimeLight, Heavy, Waterproof, Defensive1-30-2
slimy_additional_rewards1-20.5Snail TailWater1-20
starman_shop80Manhole Cover, Caffeine Pill, Bandages, Stimulant, Binding, Teleport Ritual KitDefensive, Rummaging, Ugly, Sharp, Dull10-250-1
sturdy_additional_rewards10.5NoneNone1-20
tutorial_slime_rewards00NoneNone40
weak_additional_rewards0-10.5NoneDull, Ugly00-3

Enemy Mods List

Mods are randomly applied to enemies when combat is initiated. They can affect health, add cards to the character's deck, and alter their reward drops.

Table 6 results
NameMod NameCards Added to DeckHP ChangeAdditional Rewards
CM_ArmedArmedPistol, Pistol0%armed_additional_rewards.tres
CM_FieryFieryFire Ring0%fiery_additional_rewards.tres
CM_PickpocketPickpocketFingerless Gloves0%pickpocket_additional_rewards.tres
CM_SlimySlimySnail Tail0%slimy_additional_rewards.tres
CM_SturdySturdyNone10%sturdy_additional_rewards.tres
CM_WeakWeakNone-10%weak_additional_rewards.tres

Card Mods List

Card Mods can be randomly applied to cards when they are rewarded (or perhaps through other means as well?). They can affect how much the card sells for, it's AP cost to play, and add effects to it.

Table 19 results
NamePrefixSuffixPrice ModAP ModEffects
AiryAiryAir60DEAL DMG
ArmoredArmored100Block On Draw
Beautiful[rainbow freq=1.0 sat=0.8 val=0.8]Beautiful[/rainbow]100
DefensiveDefensiveSelf Defense50Block
DullDullDullness-50DEAL DMG
EarthEarthyEarth00DEAL DMG
FireproofFireproof80Elemental Resistance Effect
FragileFragileFragility50Fragile
GiantGiant51
HeavyHeavyBricks-101
LightLightFeathers0-1
ReinforcedReinforced100
RummagingRummagingRummaging80Draw Cards
SharpSharpSharpness40DEAL DMG
SmolderingSmolderingEmbers80DEAL DMG
SturdySturdy50
UglyUgly-50
Water[color=blue]Wet[/color][color=blue]Water[/color]80DEAL DMG
WaterproofWaterproof80Elemental Resistance Effect

Encounter Data List

Encounters determine which enemies can spawn, what the environment looks like, and how far the enemy party can wander on the Overworld.

Table 27 results
NameEnemiesPossible Enemy ModifiersEnvironmentWander RangeStay on Map
EN-Cave_Miniboss1Hulk PrinceENVIRONMENT_Battle1.tres160
EN_1-strong-leechLeechArmed, SturdyENVIRONMENT_Battle1.tres160
EN_2-SlimesSlime, SlimeWeak, Sturdy, SlimyENVIRONMENT_FrozenForest1.tres160
EN_2-cave-snailsCave Snail, Cave SnailENVIRONMENT_Battle1.tres160
EN_3-cave-snailsCave Snail, Cave Snail, Cave SnailPickpocket, Sturdy, Slimy, FieryENVIRONMENT_Battle1.tres160
EN_4-cave-snailsCave Snail, Cave Snail, Cave Snail, Cave SnailPickpocket, Sturdy, Slimy, FieryENVIRONMENT_Battle1.tres160
EN_Bandit_BossKnife Snake, Cave Bandit ThiefENVIRONMENT_Battle1.tres160
EN_FOE_DoomSnailDoom SnailENVIRONMENT_Dungeon1.tres160
EN_GolemGolemENVIRONMENT_Battle1.tres160
EN_SlimeSlimeWeak, Sturdy, SlimyENVIRONMENT_FrozenForest1.tres160
EN_TEST_SNAILCave SnailENVIRONMENT_HouseIndoors.tres160
EN_ThiefCave Bandit ThiefWeak, ArmedENVIRONMENT_Battle1.tres160
EN_ThievesCave Bandit Thief, Cave Bandit ThiefSlimyENVIRONMENT_Battle1.tres160
EN_barrelsBarrels, BarrelsENVIRONMENT_FrozenForest1.tres0
EN_cave-snailCave SnailArmed, Weak, Sturdy, Fiery, SlimyENVIRONMENT_Battle1.tres160
EN_flying_eyeFloating EyeSlimy, Fiery, Armed, Weak, SturdyENVIRONMENT_Battle1.tres160
EN_gremlin-shooterGremlin ShooterFiery, Slimy, Sturdy, Armed, WeakENVIRONMENT_Battle1.tres160
EN_gremlinGremlinFiery, Slimy, Sturdy, Weak, Armed, PickpocketENVIRONMENT_Battle1.tres160
EN_gremlin_with_eyeGremlin, Floating EyeFiery, Slimy, Sturdy, WeakENVIRONMENT_Battle1.tres160
EN_gremlinsGremlin, GremlinPickpocketENVIRONMENT_Battle1.tres160
EN_hulkHulkFiery, Slimy, WeakENVIRONMENT_Battle1.tres160
EN_leech1LeechFiery, Slimy, Weak, ArmedENVIRONMENT_Battle1.tres160
EN_leech_massLeech Mass, Leech, LeechENVIRONMENT_Dungeon1.tres160
EN_leechesLeech, LeechFiery, Slimy, Sturdy, WeakENVIRONMENT_Battle1.tres160
EN_mouth-goblinMouth GoblinFiery, Slimy, Sturdy, Weak, PickpocketENVIRONMENT_Battle1.tres160
EN_test_encounterFloating Eye, Gremlin, Cave SnailENVIRONMENT_FrozenForest1.tres160
EN_trashbagTrashbagENVIRONMENT_HouseIndoors.tres0